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    Method ValidateAsset

    ValidateAsset(String)

    Validates that the asset located at a path is allowable for this asset reference. An asset is allowable if it is of the correct type or if one of its sub-asset is.

    Declaration
    public override bool ValidateAsset(string path)
    Parameters
    Type Name Description
    String path
    Returns
    Type Description
    Boolean

    Whether the referenced asset is valid.

    Overrides
    UnityEngine.AddressableAssets.AssetReferenceT<UnityEngine.Sprite>.ValidateAsset(System.String)
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