Legacy Documentation: Version 5.5
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JointDrive.positionDamper

public float positionDamper;

Description

Resistance strength against the Position Spring. Only used if mode includes Position.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { ConfigurableJoint joint = gameObject.AddComponent<ConfigurableJoint>(); joint.targetPosition = new Vector3(0, 0, -10); JointDrive drive = new JointDrive(); drive.mode = JointDriveMode.Position; drive.positionDamper = 30; joint.zDrive = drive; } }