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class in UnityEngine
/
Inherits from:AsyncOperation
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CloseAsynchronous load request from an AssetBundle.
See Also: AssetBundle.LoadAsync, AsyncOperation.
allAssets | Asset objects with sub assets being loaded. (Read Only) |
asset | Asset object being loaded (Read Only). |
allowSceneActivation | Allow scenes to be activated as soon as it is ready. |
isDone | Has the operation finished? (Read Only) |
priority | Priority lets you tweak in which order async operation calls will be performed. |
progress | What's the operation's progress. (Read Only) |