The storage object for persisted WorldAnchors.
| anchorCount | (Read Only) Gets the number of persisted world anchors in this WorldAnchorStore. |
| Clear | Clears all persisted WorldAnchors. |
| Delete | Deletes a persisted WorldAnchor from the store. |
| GetAllIds | Gets all of the identifiers of the currently persisted WorldAnchors. |
| Load | Loads a WorldAnchor from disk for given identifier and attaches it to the GameObject. If the GameObject has a WorldAnchor, that WorldAnchor will be updated. If the anchor is not found, null will be returned and the GameObject and any existing WorldAnchor attached to it will not be modified. |
| Save | Saves the provided WorldAnchor with the provided identifier. If the identifier is already in use, the method will return false. |
| GetAsync | Gets the WorldAnchorStore instance. |
| GetAsyncDelegate | The handler for when getting the WorldAnchorStore from GetAsync. |