Used to set up per-platorm per-shader-hardware-tier graphics settings.
| cascadedShadowMaps | Allows you to specify whether cascaded shadow maps should be used. |
| reflectionProbeBlending | Allows you to specify whether Reflection Probes Blending should be enabled. |
| reflectionProbeBoxProjection | Allows you to specify whether Reflection Probes Box Projection should be used. |
| renderingPath | The rendering path that should be used. |
| standardShaderQuality | Allows you to select Standard Shader Quality. |