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class in UnityEngine.VR
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Global VR related settings.
|enabled||Globally enables or disables VR for the application.|
|eyeTextureHeight||The current height of an eye texture for the loaded device.|
|eyeTextureWidth||The current width of an eye texture for the loaded device.|
|isDeviceActive||Read-only value that can be used to determine if the VR device is active.|
|loadedDeviceName||Type of VR device that is currently loaded.|
|renderScale||Controls the texel:pixel ratio before lens correction, trading performance for sharpness.|
|renderViewportScale||Controls the texel:pixel ratio before lens correction, trading performance for sharpness.|
|showDeviceView||Mirror what is shown on the device to the main display, if possible.|
|supportedDevices||Returns a list of supported VR devices that were included at build time.|
|LoadDeviceByName||Loads the requested device at the beginning of the next frame.|