Legacy Documentation: Version 5.5
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Random

class in UnityEngine

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Class for generating random data.

Static Variables

insideUnitCircleReturns a random point inside a circle with radius 1 (Read Only).
insideUnitSphereReturns a random point inside a sphere with radius 1 (Read Only).
onUnitSphereReturns a random point on the surface of a sphere with radius 1 (Read Only).
rotationReturns a random rotation (Read Only).
rotationUniformReturns a random rotation with uniform distribution (Read Only).
stateGets/Sets the full internal state of the random number generator.
valueReturns a random number between 0.0 [inclusive] and 1.0 [inclusive] (Read Only).

Static Functions

ColorHSVGenerates a random color from HSV and alpha ranges.
InitStateInitializes the random number generator state with a seed.
RangeReturns a random float number between and min [inclusive] and max [inclusive] (Read Only).