Legacy Documentation: Version 5.5
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ProceduralProcessorUsage

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

The global Substance engine processor usage (as used for the ProceduralMaterial.substanceProcessorUsage property).

The values refer to the number of physical processor cores used for ProceduralMaterial generation.

See Also: ProceduralMaterial.substanceProcessorUsage.

Variables

UnsupportedExact control of processor usage is not available.
OneA single physical processor core is used for ProceduralMaterial generation.
HalfHalf of all physical processor cores are used for ProceduralMaterial generation.
AllAll physical processor cores are used for ProceduralMaterial generation.