This is the data structure for holding individual host information.
The host list retreived from a master server uses this class to represent individual hosts.
| useNat |
Does this server require NAT punchthrough? |
| gameType |
The type of the game (like "MyUniqueGameType"). |
| gameName |
The name of the game (like John Doe's Game). |
| connectedPlayers |
Currently connected players. |
| playerLimit |
Maximum players limit. |
| ip |
Server IP address. |
| port |
Server port. |
| passwordProtected |
Does the server require a password? |
| comment |
A miscellaneous comment (can hold data). |
| guid |
The GUID of the host, needed when connecting with NAT punchthrough. |