A Splat prototype is just a texture that is used by the TerrainData.
Class on a Terrain GameObject.
texture |
Texture of the splat applied to the Terrain. |
normalMap |
Normal map of the splat applied to the Terrain. |
tileSize |
Size of the tile used in the texture of the SplatPrototype. |
tileOffset |
Offset of the tile texture of the SplatPrototype. |