Access to display information.
Screen class can be used to get the list of supported resolutions, switch the current resolution, hide or show the system mouse pointer.
resolutions |
All fullscreen resolutions supported by the monitor (Read Only). |
currentResolution |
The current screen resolution (Read Only). |
showCursor |
Should the cursor be visible? |
lockCursor |
Should the cursor be locked? |
width |
The current width of the screen window in pixels (Read Only). |
height |
The current height of the screen window in pixels (Read Only). |
dpi |
The current DPI of the screen / device (Read Only). |
fullScreen |
Is the game running fullscreen? |
autorotateToPortrait |
Allow auto-rotation to portrait? |
autorotateToPortraitUpsideDown |
Allow auto-rotation to portrait, upside down? |
autorotateToLandscapeLeft |
Allow auto-rotation to landscape left? |
autorotateToLandscapeRight |
Allow auto-rotation to landscape right? |
orientation |
Specifies logical orientation of the screen. |
sleepTimeout |
A power saving setting, allowing the screen to dim some time after the last active user interaction. |
SetResolution |
Switches the screen resolution. |