CharacterInfo Struct

Info how to render a character from the font texture. See Font.characterInfo

Variables
index

Unicode value of the character

uv

UV coordinates for the character in the texture

vert

Screen coordinates for the character in generated text meshes

width

How for to advance between the beginning of this charcater and the next.

size

The size of the character or 0 if it is the default font size.

style

The style of the character.

flipped

Is the character flipped?