Info how to render a character from the font texture. See Font.characterInfo
index |
Unicode value of the character |
uv |
UV coordinates for the character in the texture |
vert |
Screen coordinates for the character in generated text meshes |
width |
How for to advance between the beginning of this charcater and the next. |
size |
The size of the character or 0 if it is the default font size. |
style |
The style of the character. |
flipped |
Is the character flipped? |