SystemInfo

Access system information.

Class Variables
operatingSystem

Operating system name with version (Read Only).

processorType

Processor name (Read Only).

processorCount

Number of processors present (Read Only).

systemMemorySize

Amount of system memory present (Read Only).

graphicsMemorySize

Amount of video memory present (Read Only).

graphicsDeviceName

The name of the graphics device (Read Only).

graphicsDeviceVendor

The vendor of the graphics device (Read Only).

graphicsDeviceID

The identifier code of the graphics device (Read Only).

graphicsDeviceVendorID

The identifier code of the graphics device vendor (Read Only).

graphicsDeviceVersion

The graphics API version supported by the graphics device (Read Only).

graphicsShaderLevel

Graphics device shader capability level (Read Only).

graphicsPixelFillrate

Approximate pixel fill-rate of the graphics device (Read Only).

supportsShadows

Are built-in shadows supported? (Read Only)

supportsRenderTextures

Are render textures supported? (Read Only)

supportsImageEffects

Are image effects supported? (Read Only)

supports3DTextures

Are 3D (volume) textures supported? (Read Only)

supportsComputeShaders

Are compute shaders supported? (Read Only)

supportsInstancing

Is GPU draw call instancing supported? (Read Only)

supportedRenderTargetCount

How many simultaneous render targets (MRTs) are supported? (Read Only)

deviceUniqueIdentifier

A unique device identifier. It is guaranteed to be unique for every device (Read Only).

deviceName

The user defined name of the device (Read Only).

deviceModel

The model of the device (Read Only).

supportsAccelerometer

Returns a boolean value that indicates whether an accelerometer is

supportsGyroscope

Returns a boolean value that indicates whether a gyroscope is available

supportsLocationService

Returns a boolean value that indicates whether the device is capable to

supportsVibration

Returns a boolean value that indicates whether the device is capable to

deviceType

Returns the kind of device the application is running on. See DeviceType enumeration for possible values.

Class Functions
SupportsRenderTextureFormat

Is render texture format supported?