A Splat prototype is just a texture that is used by the TerrainData
class on a Terrain GameObject.
| texture |
Texture of the splat applied to the Terrain |
| normalMap |
Normal map of the splat applied to the Terrain |
| tileSize |
Size of the tile used in the texture of the SplatPrototype. |
| tileOffset |
Offset of the tile texture of the SplatPrototype. |