Version: 2020.3


struct in UnityEngine.UIElements

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Represents a vertex of geometry for drawing content of VisualElement.

정적 변수

nearZA special value representing the near clipping plane. Always use this value as the vertex position's z component when building 2D (flat) UI geometry.


positionDescribes the vertex's position.
tintA color value for the vertex.
uvThe UV coordinate of the vertex.