Version: 2021.2
LanguageEnglish
  • C#

Vertex

struct in UnityEngine.UIElements

/

Implemented in:UnityEngine.UIElementsModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Represents a vertex of geometry for drawing content of VisualElement.

Static Properties

nearZ A special value representing the near clipping plane. Always use this value as the vertex position's z component when building 2D (flat) UI geometry.

Properties

position Describes the vertex's position.
tint A color value for the vertex.
uv The UV coordinate of the vertex.