Version: 2020.3
언어: 한국어

ISceneTemplatePipeline

interface in UnityEditor.SceneTemplate

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설명

Derive from this interface to package a custom code sequence when a Scene template is instantiated. ISceneTemplatePipeline is instantiated once when a template is instantiated, and is notified multiple times during the instantiation sequence.

Public 함수

AfterTemplateInstantiationAn event called after the Scene template is instantiated, and while the new scene is still loaded.
BeforeTemplateInstantiationAn event called before the Scene template is instantiated.
IsValidTemplateForInstantiationAn event called before the New Scene dialog is displayed to determine whether this template is available in the dialog.