Version: 2020.3

Vertex

struct in UnityEngine.UIElements

マニュアルに切り替える

説明

Represents a vertex of geometry for drawing content of VisualElement.

Static 変数

nearZA special value representing the near clipping plane. Always use this value as the vertex position's z component when building 2D (flat) UI geometry.

変数

positionDescribes the vertex's position.
tintA color value for the vertex.
uvThe UV coordinate of the vertex.