Unwrapping settings.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
Use them only if you fully understand what they mean.
angleError |
Maximum allowed angle distortion (0..1). |
areaError |
Maximum allowed area distortion (0..1). |
hardAngle |
This angle (or greater) between triangles will cause seam to be created. |
packMargin |
How much uv-islands will be padded. |
SetDefaults |
Will set default values for params. |