Android specific player settings.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
| use24BitDepthBuffer |
24-bit Depth Buffer is used. |
| bundleVersionCode |
Android bundle version code. |
| minSdkVersion |
Minimal Android SDK version. |
| preferredInstallLocation |
Preferred application install location. |
| forceInternetPermission |
Force internet permission flag. |
| forceSDCardPermission |
Force SD card permission. |
| targetDevice |
Android target device. |
| splashScreenScale |
Android splash screen scale mode. |
| keystoreName |
Android keystore name. |
| keystorePass |
Android keystore password. |
| keyaliasName |
Android key alias name. |
| keyaliasPass |
Android key alias password. |
| licenseVerification |
License verification flag. |
| useAPKExpansionFiles |
Use APK Expansion Files. |
| showActivityIndicatorOnLoading |
Application should show ActivityIndicator when loading. |