FileUtil

Lets you do move, copy, delete operations over files or directories.

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

Class Functions
DeleteFileOrDirectory

Deletes a file or a directory given a path.

CopyFileOrDirectory

Copies a file or a directory.

CopyFileOrDirectoryFollowSymlinks

Copies the file or directory.

MoveFileOrDirectory

Moves a file or a directory from a given path to another path.

GetUniqueTempPathInProject

Returns a unique path in the Temp folder within your current project.

ReplaceFile

Replaces a file.

ReplaceDirectory

Replaces a directory.