GameObject utility functions.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
| GetStaticEditorFlags |
Gets the set StaticEditorFlags. |
| AreStaticEditorFlagsSet |
Returns true if the passed in StaticEditorFlags are set. |
| SetStaticEditorFlags |
Sets the StaticEditorFlags. |
| GetNavMeshLayer |
Get the navmesh layer for the GameObject. |
| GetNavMeshLayerFromName |
Get the navmesh layer from the layer name. |
| SetNavMeshLayer |
Set the navmesh layer for the gameobject. |
| GetNavMeshLayerNames |
Get all the navmesh layer names. |