Wii specific player settings.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
| region |
Wii region. |
| gameCode |
Wii game code. |
| gameVersion |
Wii game version. |
| companyCode |
Wii company code. |
| supportsNunchuk |
Does Wii support Nunchuk? |
| supportsClassicController |
Does Wii support Classic Controller? |
| supportsBalanceBoard |
Does Wii support Balance Board? |
| supportsMotionPlus |
Does Wii support Motion Plus? |
| controllerCount |
The number of controllers supported by the game. |
| floatingPointExceptions |
Are floating point exceptions enabled on Wii? |
| screenCrashDumps |
Are screen crash dumps enabled on Wii? |
| hio2Usage |
Wii Hio2 Usage. |