NavMeshBuilder

Navigation mesh builder interface.

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

Class Variables
isRunning

Returns true if an asynchronous build is still running.

Class Functions
BuildNavMesh

Build the Navmesh.

BuildNavMeshAsync

Build the Navmesh Asyncronously.

ClearAllNavMeshes

Clear all Navmeshes.

Cancel

Cancel Navmesh construction.