PlayerSettings.iOS

iOS specific player settings.

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

Class Variables
applicationDisplayName

iOS application display name.

scriptCallOptimization

Script calling optimization.

sdkVersion

Active iOS SDK version used for build.

targetOSVersion

Deployment minimal version of iOS.

targetDevice

Targeted device.

targetResolution

Targeted resolution.

prerenderedIcon

Icon is prerendered.

requiresPersistentWiFi

Application requires persistent WiFi.

statusBarStyle

Status bar style.

exitOnSuspend

Application should exit when suspended to background.

showActivityIndicatorOnLoading

Application should show ActivityIndicator when loading.