Version: 2021.2
Manage asset packs at runtime
Single-pass stereo rendering for Android

Graphics for Android

This section of the User Manual contains Android-specific graphics information.

Topic Description
Single-pass stereo instancing Explains how to use single-pass stereo rendering in your Android application.
Framebuffer orientation Explains how to manually match the application’s frame buffer to the Android device’s native orientation.
Manage asset packs at runtime
Single-pass stereo rendering for Android