See in Glossary. It includes information that you might want to consider before you begin to develop on WebGL.
This section covers the following WebGL topics:
|WebGL Memory||How memory is managed in WebGL.|
|WebGL: interacting with browser scripting||The different methods used for browser scripting in WebGL.|
|WebGL performance considerations||WebGL performance considerations.|
|Debugging and troubleshooting WebGL builds||Debugging and troubleshooting WebGL builds.|
|Cursor locking and full-screen mode in WebGL||Cursor locking and full-screen mode support in WebGL.|
|WebGL Input||Lists the input types supported in WebGL.|
|WebGL Networking||How to use networkingThe Unity system that enables multiplayer gaming across a computer network. More info
See in Glossary in WebGL.