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This version of Unity is unsupported.

Object.bool

Description

Does the object exist?

The two examples below give the same result.

using UnityEngine;

public class Example : MonoBehaviour { // check if there is a rigidbody attached to this transform void Start() { if (GetComponent<Rigidbody>()) { Debug.Log("Rigidbody attached to this transform"); } } }

...is the same as this...

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { if (rigidbody != null) Debug.Log("Rigidbody attached to this transform"); } }