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VerticalScope

class in UnityEditor

Description

Disposable helper class for managing BeginVertical / EndVertical.

This is an extension to GUILayout.VerticalScope. It can be used for making compound controls


Vertical Compound group.

using UnityEngine;
using UnityEditor;

// Create a Vertical Compound Button class VerticalScopeExample : EditorWindow { [MenuItem("Examples/Vertical scope usage")] static void Init() { var window = GetWindow<VerticalScopeExample>(); window.Show(); }

void OnGUI() { using (var v = new EditorGUILayout.VerticalScope("Button")) { if (GUI.Button(v.rect, GUIContent.none)) Debug.Log("Go here"); GUILayout.Label("I'm inside the button"); GUILayout.Label("So am I"); } } }

Properties

rectThe rect of the vertical group.

Constructors

EditorGUILayout.VerticalScopeCreate a new VerticalScope and begin the corresponding vertical group.