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HoldStartedEventArgs

struct in UnityEngine.XR.WSA.Input

Description

Contains fields that are relevant when a hold gesture starts.

Users should register with HoldStarted.

Properties

headPoseHead pose of the user at the time of the gesture.
sourceThe InteractionSource (hand, controller, or user's voice) that started the hold gesture.
sourcePosePose data of the interaction source at the time of the gesture.