CapsuleBoundsHandle
class in
UnityEditor.IMGUI.Controls
/
Inherits from:IMGUI.Controls.PrimitiveBoundsHandle
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Close Description
A compound handle to edit a capsule-shaped bounding volume in the Scene view.
A capsule volume is defined by two parameters. The height specifies the upper and lower bounds along the heightAxis, while the radius specifies the radius of the capsule's cross section between the upper and lower points on its height axis.
2D and 3D CapsuleBoundsHandle in the Scene View.
See Also: PrimitiveBoundsHandle.
Properties
height | Returns or specifies the height of the capsule bounding volume. |
heightAxis | Returns or specifies the axis in the handle's space to which height maps. The radius maps to the remaining axes. |
radius | Returns or specifies the radius of the capsule bounding volume. |
Inherited Members
Properties
axes | Flags specifying which axes should display control handles. |
center | Returns or specifies the center of the bounding volume for the handle. |
handleColor | Returns or specifies the color of the control handles. |
midpointHandleDrawFunction | An optional CapFunction to use when displaying the control handles. Defaults to Handles.DotHandleCap if no value is specified. |
midpointHandleSizeFunction | An optional SizeFunction to specify how large the control handles should be in the space of Handles.matrix. Defaults to a fixed screen-space size. |
wireframeColor | Returns or specifies the color of the wireframe shape. |
Public Methods
DrawHandle | A function to display this instance in the current handle camera using its current configuration. |
SetColor | Sets handleColor and wireframeColor to the same value. |
Protected Methods
GetSize | Gets the current size of the bounding volume for this instance. |
IsAxisEnabled | Gets a value indicating whether the specified axis is enabled for the current instance. |
SetSize | Sets the current size of the bounding volume for this instance. |