docs.unity3d.com
    • Global Namespace
      • IProgressTask
    • Tests.SunStudyTestsJson
      • RootTest
      • TestValue
    • Unity.Reflect
      • StreamKey
      • SyncedData<T>
    • Unity.Reflect.Samples
      • AddingCollidersSample
      • AdvancedGameObjectReplacementSample
      • AdvancedMaterialReplacementSample
      • BasicPipelineSample
      • FilteringAndReplacementSample
      • GameObjectReplacementSample
      • MaterialReplacementSample
      • MetadataHardFilteringSample
      • MetadataSoftFilteringSample
      • SampleSyncModelProvider
      • ShaderReplacementSample
    • Unity.SunStudy
      • GeocodingResult
      • SunStudyGeocoding
    • Unity.SunStudy.SunStudyGeocodingJson
      • AddressComponents
      • Bounds
      • Geometry
      • LatitudeLongitudeCoord
      • Result
      • RootObject
      • Viewport
    • Unity.SunStudy.Tests.SunStudyTestJson
      • RootTest
      • TestValue
    • UnityEditor.Reflect
      • MetadataEditor
      • ReflectScriptableObject
      • ReflectScriptedImporter
      • SyncInstance
      • SyncMaterialScriptedImporter
      • SyncMeshScriptedImporter
      • SyncMeshScriptedImporterEditor
      • SyncObjectScriptedImporter
      • SyncObjectScriptedImporterEditor
      • SyncPrefabScriptedImporter
      • SyncPrefabScriptedImporterEditor
      • SyncTextureScriptedImporter
      • UnityReflectPostProcessor
      • UnityReflectStandardShaderGUI
    • UnityEngine.Reflect
      • AsyncAutoResetEvent
      • AuthConfiguration
      • Clock
      • Clock.Proxy
      • ColorHelper
      • DeepLinkRoute
      • EmissionMode
      • EventHub
      • EventHub.Group
      • EventHub.Handle
      • FailureEvent
      • HelperContainer
      • HelperContainer.Proxy
      • IAuthenticatable
      • IDeepLinkable
      • IInteropable
      • IMaterialCache
      • IMeshCache
      • ImportersUtils
      • IObjectCache
      • IReflectMaterialConverter
      • ITextureCache
      • IUnityStatic
      • IUpdateDelegate
      • LocaleUtils
      • LoginManager
      • MemoryCleaner
      • MemoryCleaner.Proxy
      • MemoryLevel
      • MemoryLevelChanged
      • MemoryStats
      • MemoryStats.Proxy
      • MemoryThresholdChanged
      • MemoryTracker
      • MemoryTracker.Handle<TKey, TValue>
      • Metadata
      • Metadata.Parameter
      • Metadata.Parameters
      • Metadata.Tag
      • ObjectDependencies
      • PeriodicMemoryEvent
      • POI
      • POIViewer
      • Project
      • ProjectListRefreshException
      • ProjectServer
      • ReflectBootstrapper
      • ReflectBootstrapperBehavior
      • ReflectMaterialManager
      • RuntimeImporter<TModel, TAsset>
      • SerializedDictionary<TKey, TValue>
      • ServiceContainer
      • StandardShaderHelper
      • SyncMaterialImporter
      • SyncMeshImporter
      • SyncObjectBinding
      • SyncObjectBinding.Identifier
      • SyncObjectImportConfig
      • SyncObjectImporter
      • SyncObjectImportSettings
      • SyncPrefabBinding
      • SyncPrefabImporter
      • SyncTextureImporter
      • SystemContainer
      • SystemContainer.Proxy
      • TokenEvent
      • UnityStatic
      • UnityUserUnityEvent
    • UnityEngine.Reflect.Pipeline
      • AuthClient
      • DataInput<T>
      • DataOutput<T>
      • DataProvider
      • DataProvider.State
      • DataProviderNode
      • GameObjectInput
      • GameObjectOutput
      • HashCacheParam
      • IHashProvider
      • Input<T>
      • InstanceConverter
      • InstanceConverterNode
      • IOnDrawGizmosSelected
      • IOutput
      • IOutput<T>
      • IParam
      • IProjectListerSettings
      • IProjectProvider
      • IReflectNode
      • IReflectNodeProcessor
      • IReflectRootNode
      • IStream
      • ISyncModelProvider
      • MaterialCacheParam
      • MaterialConverter
      • MaterialConverterNode
      • MaterialInput
      • MaterialOutput
      • MemoryTrackerCacheCreatedEvent<TObject>
      • MeshCacheParam
      • MeshConverter
      • MeshConverterNode
      • MeshInput
      • MeshOutput
      • Output<T>
      • Param<T>
      • PipelineAsset
      • PipelineAssetEditor
      • PipelineRunner
      • ProjectDeleter
      • ProjectDeleterSettings
      • ProjectDownloader
      • ProjectDownloaderSettings
      • ProjectListerSettings
      • ProjectListerSettings.ProjectsEvents
      • ProjectsLister
      • ProjectStreamer
      • ProjectStreamerNode
      • ProjectStreamerSettings
      • ReflectClient
      • ReflectNode<T>
      • ReflectPipeline
      • ReflectPipelineEditor
      • ReflectPipelineFactory
      • ReflectTask
      • ReflectTaskNodeProcessor
      • StreamAsset
      • StreamAssetInput
      • StreamAssetOutput
      • StreamEvent
      • StreamInstance
      • StreamInstanceData
      • StreamInstanceDataInput
      • StreamInstanceDataOutput
      • StreamInstanceInput
      • StreamInstanceOutput
      • SyncMaterialInput
      • SyncMaterialOutput
      • SyncMeshInput
      • SyncMeshOutput
      • SyncModelConverter<TModel, TObject>
      • SyncObjectInstanceProvider
      • SyncObjectInstanceProvider.State
      • SyncObjectInstanceProviderNode
      • SyncTextureInput
      • SyncTextureOutput
      • Texture2DInput
      • Texture2DOutput
      • TextureCacheParam
      • TextureConverter
      • TextureConverterNode
      • UpdateDelegateParam
    • UnityEngine.Reflect.Pipeline.Samples
      • AddCollider
      • AddColliderNode
      • AdvancedGameObjectReplacer
      • AdvancedGameObjectReplacerNode
      • AdvancedGameObjectReplacerNodeSettings
      • AdvancedGameObjectReplacerNodeSettings.ReplacementEntry
      • AdvancedMaterialReplacementNode
      • AdvancedMaterialReplacementSettings
      • GameObjectReplacer
      • GameObjectReplacerNode
      • GameObjectReplacerNodeSettings
      • GameObjectReplacerNodeSettings.ReplacementEntry
      • IMetadataFilterNodeSettings
      • MaterialReplacer
      • MaterialReplacerNode
      • MaterialReplacerNodeSettings
      • MetadataFilter
      • MetadataFilterNode
      • MetadataFilterNodeSettings
      • MetadataFilterSettings
      • MetadataFilterSettings.ParameterEntry
      • MetadataParameterComparisonType
      • SimpleInstantiator
      • SimpleInstantiatorNode
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023