Class AddColliderNode
Inheritance
AddColliderNode
Syntax
public class AddColliderNode : ReflectNode<AddCollider>, IReflectNode
Fields
Declaration
public GameObjectInput input
Field Value
Methods
Create(ReflectBootstrapper, ISyncModelProvider, IExposedPropertyTable)
Declaration
protected override AddCollider Create(ReflectBootstrapper hook, ISyncModelProvider provider, IExposedPropertyTable resolver)
Parameters
Returns
Overrides
UnityEngine.Reflect.Pipeline.ReflectNode<UnityEngine.Reflect.Pipeline.Samples.AddCollider>.Create(UnityEngine.Reflect.ReflectBootstrapper, UnityEngine.Reflect.Pipeline.ISyncModelProvider, UnityEngine.IExposedPropertyTable)