Struct SystemContainer.Proxy
Namespace: UnityEngine.Reflect
Syntax
public struct Proxy
Constructors
Proxy(SystemContainer)
Declaration
public Proxy(SystemContainer container)
Parameters
Type | Name | Description |
---|---|---|
SystemContainer | container |
Properties
memoryCleaner
Declaration
public MemoryCleaner.Proxy memoryCleaner { get; }
Property Value
Type | Description |
---|---|
MemoryCleaner.Proxy |