Struct MemoryStats.Proxy
Namespace: UnityEngine.Reflect
Syntax
public struct Proxy
Constructors
Proxy(MemoryStats)
Declaration
public Proxy(MemoryStats memoryStats)
Parameters
Type | Name | Description |
---|---|---|
MemoryStats | memoryStats |
Properties
frameTotalMemory
Gives the PrivateWorkingSet64 value. This may or may not be accurate.
Declaration
public long frameTotalMemory { get; }
Property Value
Type | Description |
---|---|
Int64 |
frameUsedMemory
An estimation or real memory usage, without free memory in pools
Declaration
public long frameUsedMemory { get; }
Property Value
Type | Description |
---|---|
Int64 |