Class MemoryCleaner
System that broadcasts different events about the state of the memory consumption
Namespace: UnityEngine.Reflect
Syntax
public class MemoryCleaner
Methods
Initialize(IUnityStatic, Clock.Proxy, MemoryStats.Proxy, EventHub)
Declaration
public void Initialize(IUnityStatic unityStatic, Clock.Proxy clock, MemoryStats.Proxy stats, EventHub hub)
Parameters
Type | Name | Description |
---|---|---|
IUnityStatic | unityStatic | |
Clock.Proxy | clock | |
MemoryStats.Proxy | stats | |
EventHub | hub |
Shutdown()
Declaration
public void Shutdown()
Start()
Declaration
public void Start()
Tick()
Declaration
public void Tick()