Class Texture2DInput Inheritance Object Input<SyncedData<Texture2D>> DataInput<Texture2D> Texture2DInput Inherited Members Input<SyncedData<Texture2D>>.streamEvent Input<SyncedData<Texture2D>>.streamBegin Input<SyncedData<Texture2D>>.streamEnd Input<SyncedData<Texture2D>>.id Input<SyncedData<Texture2D>>.OnStreamBegin() Input<SyncedData<Texture2D>>.OnStreamEvent(Object, StreamEvent) Input<SyncedData<Texture2D>>.OnStreamEnd() Namespace: UnityEngine.Reflect.Pipeline Syntax [Serializable] public class Texture2DInput : DataInput<Texture2D>, IInput