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The GUI class is the interface for Unity's GUI with manual positioning.
See Also: GUI tutorial
skin |
The global skin to use. |
color |
Global tinting color for the GUI. |
backgroundColor |
Global tinting color for all background elements rendered by the GUI. |
contentColor |
Tinting color for all text rendered by the GUI. |
changed |
Returns true if any controls changed the value of the input data. |
enabled |
Is the GUI enabled? |
matrix |
The GUI transform matrix. |
tooltip |
The tooltip of the control the mouse is currently over, or which has keyboard focus. (Read Only). |
depth |
The sorting depth of the currently executing GUI behaviour. |
Label |
Make a text or texture label on screen. |
DrawTexture |
Draw a texture within a rectangle. |
DrawTextureWithTexCoords |
Draw a texture within a rectangle with the given texture coordinates. Use this function for clipping or tiling the image within the given rectangle. |
Box |
Make a graphical box. |
Button |
Make a single press button. The user clicks them and something happens immediately. |
RepeatButton |
Make a button that is active as long as the user holds it down. |
TextField |
Make a single-line text field where the user can edit a string. |
PasswordField |
Make a text field where the user can enter a password. |
TextArea |
Make a Multi-line text area where the user can edit a string. |
SetNextControlName |
Set the name of the next control. |
GetNameOfFocusedControl |
Get the name of named control that has focus. |
FocusControl |
Move keyboard focus to a named control. |
Toggle |
Make an on/off toggle button. |
Toolbar |
Make a toolbar |
SelectionGrid |
Make a grid of buttons. |
HorizontalSlider |
A horizontal slider the user can drag to change a value between a min and a max. |
VerticalSlider |
A vertical slider the user can drag to change a value between a min and a max. |
HorizontalScrollbar |
Make a horizontal scrollbar. Scrollbars are what you use to scroll through a document. Most likely, you want to use scrollViews instead. |
VerticalScrollbar |
Make a vertiical scrollbar. Scrollbars are what you use to scroll through a document. Most likely, you want to use scrollViews instead. |
BeginGroup |
Begin a group. Must be matched with a call to EndGroup. |
EndGroup |
End a group. |
BeginScrollView |
Begin a scrolling view inside your GUI. |
EndScrollView |
Ends a scrollview started with a call to BeginScrollView. |
ScrollTo |
Scrolls all enclosing scrollviews so they try to make position visible. |
Window |
Make a popup window. |
DragWindow |
Make a window draggable. |
BringWindowToFront |
Bring a specific window to front of the floating windows. |
BringWindowToBack |
Bring a specific window to back of the floating windows. |
FocusWindow |
Make a window become the active window. |
UnfocusWindow |
Remove focus from all windows. |
WindowFunction |
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