NetworkPlayer Manual     Reference     Scripting  
Scripting > Runtime Classes > NetworkPlayer
NetworkPlayer Struct

The NetworkPlayer is a data structure with which you can locate another player over the network.

With this you can, for example, send a message directly to another player.

Variables
ipAddress

The IP address of this player.

port

The port of this player.

guid

The GUID for this player, used when connecting with NAT punchthrough.

externalIP

Returns the external IP address of the network interface.

externalPort

Returns the external port of the network interface.

Functions
ToString

Returns the index number for this network player.

Class Functions
operator ==

Returns true if two NetworkPlayers are the same player.

operator !=

Returns true if two NetworkPlayers are not the same player.