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Scripting > Runtime Classes > Screen
Screen

Access to display information.

Screen class can be used to get the list of supported resolutions, switch the current resolution, hide or show the system mouse pointer.

Class Variables
resolutions

All fullscreen resolutions supported by the monitor (Read Only).

currentResolution

The current screen resolution (Read Only).

showCursor

Should the cursor be visible?

lockCursor

Should the cursor be locked?

width

The current width of the screen window in pixels (Read Only).

height

The current height of the screen window in pixels (Read Only).

dpi

The current DPI of the screen / device (Read Only).

fullScreen

Is the game running fullscreen?

autorotateToPortrait

Allow auto-rotation to portrait?

autorotateToPortraitUpsideDown

Allow auto-rotation to portrait, upside down?

autorotateToLandscapeLeft

Allow auto-rotation to landscape left?

autorotateToLandscapeRight

Allow auto-rotation to landscape right?

orientation

Specifies logical orientation of the screen.

sleepTimeout

A power saving setting, allowing the screen to dim some time after the

Class Functions
SetResolution

Switches the screen resolution.