Visual effects can be applied to camerasA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
See in Glossary, GameObjectsThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary, light sources, and other elements of your game. This section provides information on the visual effects available in the Unity Editor.
To access the visual effects available in the Unity Editor, select the item in the Hierarchy window that you wish to apply the effect to, then in the Inspector window go to Add Component > Effects.
See the rest of this section for more details on each component: