While developing your application for Chrome OS, you may come across issues that you need to debug. You can use the Unity ProfilerA window that helps you to optimize your game. It shows how much time is spent in the various areas of your game. For example, it can report the percentage of time spent rendering, animating, or in your game logic. More info
See in Glossary and Managed Debuggers to debug your application on Chrome OS.
Because of networkingThe Unity system that enables multiplayer gaming across a computer network. More info
See in Glossary restrictions on Chrome OS, the Unity Profiler and Managed Debuggers can’t automatically connect to Unity applications running on the Chrome OS device. To work around this limitation, manually connect to the Chrome OS device running your application using the device’s IP address. For more information, see Profiling your application.