|To use Bolt, which is Unity’s visual scripting solution, you must purchase it on the Unity Asset Store.|
Bolt supports full live editing, meaning you can create and edit graphs while in play mode.
You’re not limited to tweaking values — you can also add and remove nodes, connections, etc.
In accordance with the Unity convention:
If you want to preserve the changes made to a component graph, make sure to copy the modified nodes before exiting play mode. You’ll then be able to paste them while in edit mode.
When in live mode, Bolt will display the flow as droplets on connections:
You can disable these animations on either the value connections, the control connections or both from the editor preferences window:
Unlike traditional Unity components, Bolt macros save the changes you make during play mode.
Changes made to macros will instantly be shared across all instances of that macro!