Version: 2019.3
Refactoring
Live Editing

Advanced Topics

Note
To use Bolt, which is Unity’s visual scripting solution, you must purchase it on the Unity Asset Store.

Live Editing

Edit your graphs while in Play mode.

Building for Mobile / Consoles

Support ahead-of-time platforms like consoles and mobile.

PrefabsAn asset type that allows you to store a GameObject complete with components and properties. The prefab acts as a template from which you can create new object instances in the scene. More info
See in Glossary

Bolt supports prefabs with some minor caveats.

Version ControlA system for managing file changes. You can use Unity in conjunction with most common version control tools, including Perforce, Git, Mercurial and PlasticSCM. More info
See in Glossary

Ignore templates for Git and Unity Collab

Refactoring
Live Editing