Version: 2017.3 (switch to 2017.4)
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



Switch to Manual
public var pixelRect: Rect;
public Rect pixelRect;


Get the render rect for the Canvas.

If in overlay mode this will be the screen dimensions. If in world mode this will be the camera screen viewport rect.

Did you find this page useful? Please give it a rating: