Unity Ads.
| debugMode | Controls the amount of logging output from the advertisement system. |
| gameId | Returns the game identifier for the current platform. |
| isInitialized | Returns whether the advertisement system is initialized successfully. |
| isShowing | Returns whether an advertisement is currently being shown. |
| isSupported | Returns if the current platform is supported by the advertisement system. |
| testMode | Returns whether the testing mode is enabled. |
| version | Returns the current Unity Ads version. |
| GetPlacementState | Returns the placement state. |
| Initialize | Manually initializes the advertisement system. Normally this is done from editor, and you should only call this method if you are using UnityAds with automatic initialization disabled. |
| IsReady | Returns whether an advertisement is ready to be shown. Placements are configured per game in the UnityAds admin site, where you can also set your default placement. |
| SetMetaData | Sets various metadata for Unity Ads. |
| Show | Show an advertisement in your project. |
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