struct in UnityEngine.Experimental.Rendering
Filter settings for ScriptableRenderContext.DrawRenderers.
FilterRenderersSettings describes how to filter the given set of visible objects to render.
See Also: ScriptableRenderContext.DrawRenderers.
| layerMask | Only render objects in the given layer mask. |
| renderQueueRange | Render objects whose material render queue in inside this range. |
| FilterRenderersSettings |
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