class in UnityEditor.Experimental.AssetImporters
Defines the import context for scripted importers during an import event.
This class carries both input and output information for the OnImportAsset() task.
assetPath | The path of the source asset file to be imported. |
selectedBuildTarget | This indicates what platform the import event is targetting. |
AddObjectToAsset | Adds an object to the result of the import operation. |
SetMainObject | Specifies which object in the asset file should become the main object of the import opperation. |
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