Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ClipperRegistry

class in UnityEngine.UI

Description

Registry class to keep track of all IClippers that exist in the scene.

This is used during the CanvasUpdate loop to cull clippable elements. The clipping is called after layout, but before Graphic update.

Static Properties

instanceSingleton instance.

Public Methods

CullPerform the clipping on all registered IClipper.

Static Methods

RegisterRegister an IClipper.
UnregisterUnregister an IClipper.

Did you find this page useful? Please give it a rating: