A utility class to send simple network messages that only contain an integer.
#pragma strict
class Test {
    function SendValue(value) {
        var msg = new NetworkSystem.IntegerMessage(value);
        NetworkServer.SendToAll(MsgType.Scene, msg);
    }
}
using UnityEngine; using UnityEngine.Networking; using UnityEngine.Networking.NetworkSystem;
public class Test { void SendValue(int value) { var msg = new IntegerMessage(value); NetworkServer.SendToAll(MsgType.Scene, msg); } }
| value | The integer value to serialize. | 
| Deserialize | This method is used to populate a message object from a NetworkReader stream. | 
| Serialize | The method is used to populate a NetworkWriter stream from a message object. | 
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